Catch up on release-week changes and follow each update into the guide or record it affects.
Updated · Independent field guide
Release-week changes, with version context
The summaries below cover official announcements reviewed through hotfix 0.9.10. Dates use the announcement’s UTC calendar date; Steam may display a different local day near midnight. Each summary highlights player-relevant changes without copying the full patch text.
Treat a hotfix as a change to a particular version, not a permanent promise about balance. Use the linked database and guide pages for the parts affected. Individual patch pages are not created.
For a returning player, read the affected system before deciding to replace a familiar setup. The recent module changes include automatic-versus-active adjustments, while vehicle changes concern handling at different stages. Captain notes reduce particular drawbacks. These are different reasons a run may feel easier or harder, and they should not be condensed into a single claim that every build was buffed.
The reroll addition is a progression change: collection breadth now has a relationship to extra choices. Artifact-trigger fixes are a different kind of change, concerning whether an existing interaction works as intended. Neither category establishes a new best build. Follow progression for the collection rule and individual records for the specific behavior.
When an old guide and a recent update seem to disagree, identify the precise claim at issue. A corrected interaction can make an old observation obsolete without invalidating the entire guide. Check the relevant version and component, then reassess the recommendation that depended on it. These summaries help locate that work rather than substituting a headline for every current tooltip.
The launch announcement said an Early Access roadmap would follow. An older 2025 roadmap is historical and is not substituted for a current plan.
The September 8 announcement also retired the old demo. Be cautious with demo build videos: they can explain an idea, but their costs, roster, and balance are not automatically current.
Hotfix 0.9.10 — Rerolls and captain tradeoffs revised
Unlocking more modules and artifacts now adds rerolls. Back Turret and Side Arm balance changed, several captain penalties were reduced, and artifact-trigger and allied-stun issues were fixed.
Hotfix 0.9.9 — Vehicle handling and active abilities adjusted
Tower and Spider received earlier-level handling changes. Force Mage gained projectile cancellation, Side Ballista shifted power toward its active ability, and boss tombstones became collectible for silver.
Boss placement and health-crate interactions were corrected. Front Barracks, Electric Mage, Spider movement, and some late-overtime control interactions also changed.
The first listed hotfix revised Grassland and Dark Forest encounters, changed several modules, and corrected movement, visuals, and upgrade-selection issues.
Several cumulative distance, boss-kill, and consumption achievements were made less demanding. The announcement distinguished achievement checks from saved progress; the subsequent 0.9.9 notes report fixes for the win achievements.
Randwerk and Sidekick confirmed the Steam release and retired the older demo because it no longer represented the release build. The team said an Early Access roadmap would follow; no future feature is treated here as a delivery promise.