Quick facts
| Category | Captains |
|---|
Who is PatchyThePirate?
PatchyThePirate is a captain with a drawback involving damage from enemy cannons. Hotfix 0.9.10 reduced that drawback. This makes the type of incoming threat relevant when you consider the captain’s complete rule.
The selection is not simply a question of whether you like ranged offense. Your own weapon preference and the enemy’s cannon damage are different parts of the fight. Keep the incoming threat in mind when deciding how to approach.
Playstyle: manage cannon exposure
Guide advice: watch the direction of incoming fire before committing to a target. Look for a route that lets you continue moving after the attack, rather than concentrating only on the first opportunity to deal damage.
If more than one enemy is involved, reduce the number of directions you need to watch where possible. A position that feels manageable against one opponent can become difficult when another attack overlaps. The captain’s drawback makes that incoming-damage decision worth deliberate attention.
When to consider this captain
Consider PatchyThePirate when his full character rule appeals to you and cannon avoidance already feels comfortable on your chosen platform. Start with familiar equipment so you can focus on whether the drawback changes your usual approach.
If cannon hits repeatedly end your runs, use the next attempt to improve route selection before adding several new build decisions. The practical cost is exposure to a particular threat, so judge the choice in encounters where that threat actually matters rather than only in easy open travel.
Module considerations
Force Mage’s projectile-cancellation role is relevant to read when considering incoming fire. Observe the action in the encounter you are facing and keep a movement alternative; do not treat a defensive module as a reason to remain exposed indefinitely.
Side Arm and Side Ballista are offensive comparisons for the action pattern you want to maintain while steering. An active-heavy plan needs enough attention left for incoming attacks. Choose offense you can apply without losing sight of the movement decision this captain asks you to make.
Beginner routine and build advice
Keep the vehicle and main attack familiar. During an encounter, notice which direction a cannon threat comes from, choose a continuation, and use the offensive opening without forgetting the next route. If the line becomes crowded, reconsider rather than forcing the original approach.
After a damaging exchange, ask whether you were watching the target, your own action, or the incoming attack. That distinction can reveal an attention problem rather than an equipment problem. Simplifying the offensive routine is a reasonable learning step.
Common mistakes
Avoid assuming that a pirate-themed captain automatically belongs in a cannon build. The drawback discussed here concerns enemy cannon damage; the complete character rule should guide the rest of the selection.
Also avoid judging the captain solely from the fact that a penalty became smaller in 0.9.10. The practical question is whether the current cost fits your own approach. Keep the strengths of your existing routine and change the point where cannon exposure repeatedly causes trouble.
Patch notes
A captain with an enemy-cannon damage drawback. Hotfix 0.9.10 reduced that drawback.
Hotfix 0.9.10 →PatchyThePirate FAQ
What drawback should I watch?
PatchyThePirate has a drawback involving enemy cannon damage.
What changed in 0.9.10?
That enemy-cannon damage drawback was reduced.
Does the name mean I should choose cannon modules?
Choose equipment from the full character rule and your intended actions, rather than the name or theme alone.
How can I learn the captain?
Use familiar offense and focus on incoming directions, the line of approach, and the route after each attack.